Category Archives: 3D Game Lab – Probability

Roll out the red carpet….

The last minute preparations were frantic – the final editing of films; the fine tuning of games; last minute pitch practice: all underway while Eagles simultaneously built their semester end portfolios and shared final “lessons learned” in a number of important areas.

And then it was showtime.  The room filled with customers, and the game play began:

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Pitches were made to real customers, with each Middle School Eagle trying not only to best their classmates, but to defeat the dreaded Elementary School Eagles competing alongside them.

Once the games were finished, it was time for the film festival to begin:

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The smell of popcorn in the air.  The anticipation of launching something you created out into the world, for all the world to see.  Two noted filmmakers in the audience.

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In the end, there were technical glitches.  Two of the films weren’t very good; one was fantastic. An Oscar for the Best Picture and awards for the games were presented.

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Yes, excellence matters.  So does pleasing customers.

But how do you learn how to work in teams towards mastering a skill?  By working on exceptional teams and teams that fail.  How do you learn of the importance of setting and reaching milestones?  By trying to do everything in the last week, and failing.  How do you learn to set deadlines early enough to have a series of dress rehearsals? By failing to do so, and suffering the consequences.

Our Eagles have far to go, but oh they have come so far.

And the dreaded Elementary School competitors in the Game Expo?  Final score: Middle Schoolers, a average of 2.9 votes per student; Elementary Schoolers, and average of 2.96.  Beaten, but not defeated.

Now it’s time to rest, recharge and look forward to a rematch in the spring.  For all real creative ability comes from challenge, failure, rebirth and the kind of steely perseverance that leads, in the end, to the excellence of a personal calling.

Closing the loops; looking forward to the future

Now is a time to close some of the powerful learning loops we opened just a few months ago.

Last week, we started by closing the Art loop with an exposition of the Acton Dragons at Amy’s Ice Cream.

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Monday, we closed the PE loop with the Acton Olympics, returning to the same challenges Eagles faced in September, to record new personal records (Thanks Coach C!)

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On Wednesday, we close the loop on Projects, with the Game Expo and Film festival.

Below, yesterday Eagles practice and critique Game Expo pitches, with the Middle Schoolers feverishly working to defeat the Elementary School challengers by gathering more customer “votes” at the Expo.

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All week we are recording reflections on “lessons learned” from Math, Reading, Writing, Building the Community, Science and the Pursuit of Excellence, as Eagles prepare their final end of semester portfolios for Thursday.

Then – on Friday — a review of next semester’s adventures and a final CELEBRATION!

Having Fun versus Working Hard

So how do you inspire Eagles take control of their own learning?  Not an easy question.

Here’s a start. Today’s launch featured three stories:

1. 18-year-old Stacey Ferreira saw a tweet from entrepreneur Richard Branson about a charity event he was sponsoring , flew halfway across the country to meet him and left with $400,000 in funding for her new website.

2.  Harvard Education professor Richard Elmore, who has observed over 2,000 classrooms, writes a blog post blasting traditional schools as “custodial institutions, designed to hold adolescents out of the labor force and to socialize them to adult control” adding that the “only other public institution in our society that works this way…is the prison system.”

3. A group of Silicon Valley entrepreneurs announces a new school where “every child is a genius,” giving credit for its inspiration to Acton Academy.

Stacey Ferreira is a hero who shows what our Eagles can accomplish. Professor Elmore paints a dismal picture of the educational alternatives.  The Silicon Valley entrepreneurs are proof that what our Eagles’ efforts matter in the world.

During the day, progress continues in Core Skills, including an early glimpse of math in spring, where Eagles will choose independent paths in either Geometry, Algebra or Trigonometry. We also debate a change in self-governance designed to simplify SMART goals.

One Eagle pays off the loan she took out to start the school store:

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In the afternoon, Eagles work hard on their Game Quest, some creating board games, others making electronic games, all knowing that next week’s public demonstration is fast approaching:

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Story lines and critical thinking are stressed below.

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Near the end of the afternoon, two Eagles demonstrate their game prototypes and receive formal critiques.

The end of the day discussion asks what advice our Eagles would offer to the Silicon Valley entrepreneurs.  Is “hard work” or “fun” more important for creating the right learning environment?  Which should be stressed first?  Should the approach in the elementary school be different than the middle school?

No two students can agree.  And that’s exactly the point.

Anxiety versus fear

How does a hero differentiate between healthy fear and anxiety?  That was the subject of today’s launch, and a continuation of our exploration of risk as we ask: “Does the past determine the future?”

We started with video from Gavin DeBecker, the world’s leading expert on predicting violent behavior; an adviser to Presidents and celebrities and author of The Gift of Fear, one of the best books I have ever read on any subject.  Here’s the link to the video: https://www.youtube.com/watch?v=MgNuw-YlBxA

The basic messages:

  • Trust your instincts.  If you sense danger, respect that warning.
  • Fear is in the moment; the prospect of serious and immediate harm.
  • Anxiety is worrying about the future; a waste of time and energy.

After listening to DeBecker, we role played various encounters with strangers.  Did it have an impact?  Just ask your Eagle about the risk versus reward of getting into a “soundproof metal cage” (an elevator) if your instincts suggest otherwise.  Or ask how you should handle an approaching stranger, if something doesn’t seem right.

Some schools build walls and create a virtual prison.  That’s unlikely to deter determined criminals, and just makes students feel like helpless victims.  Our goal is to empower courageous leaders to make difficult choices in the real world, and especially when the stakes are high.

Lots of hard work in Core Skills followed, then a Skype “hero call” with Scott Rogers (shown below), one of Hollywood’s most famous stunt men, to continue the theme of “risk versus reward” in the real world.

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The room was buzzing with energy in the afternoon, as Eagles worked on Gamestar Mechanics to design, build and play test their creations, in preparation for the Game Expo in less than three weeks.

Rumor has it that the Acton Elementary Eagles are confident that their games will triumph – a challenge not taken lightly by the Middle Schoolers, who have redoubled their efforts.

Inspiration, learning and storytelling

One of the biggest surprises about guiding Eagles has been the realization that people learn at a 10X rate when they are inspired, and hardly at all when simply instructed to do so.

Of course, this isn’t surprising when you think about your own learning.  Who cares about learning something simply because you are ordered to do so?  It also explains why most corporate training fails.  Training is for guinea pigs; human beings want to be free to accept or reject challenges, not to be trained..

As Guides, much of our energy goes into creating challenges that matter to Eagles. Difficult, meaningful – and yes, fun challenges.  Our goal is to “inspire,” a word whose root means “to breathe life into.”

Long lasting inspiration requires an important quest or journey – a clear path to a worthy Grail.   We need an end that matters to our Eagles and a map we can continually refer to update our progress as a group, as in “you are here” and “here’s where we are going together.”

Below is an example of such a map from this section of the gaming quest.

In the gaming project, Eagles have entered design mode.  To unlock the final challenge of designing a game for the Game Expo, this week students are working through a series of mini game creation challenges.

Yesterday they designed simple, single-player games of luck, and then manipulated the rules to make their games easier or harder to win.  Today they designed games of skill, then added an element of luck to these games to see which version playtesters enjoyed more.

 

Tomorrow Eagles will get a taste of online game design on Gamestar Mechanic.  Next week, students will choose whether they want to design an online or offline game for the Game Expo at the end of the session, at which they will pitch their games to parents and fellow eagles.

Is creating games a trivial skill?  Not in the 21st century.  Arguably, being able to weave a compelling story and keep people engaged may be one of the most important 21st century skills of all.

In storytelling, images can be even more important than text.  And in the Hero’s Journey story, dragons are not only possible, but to be expected.  That’s why Eagles have been working in Art on drawing dragons.  As they create, Eagles have been listening to “A Tale of Two Cities,” immersed in images drawn with words, as they create visual metaphors of the challenges each will face on their hero’s journey.

Here’s a sample of dragons in the making.

 

Inspiration, storytelling and maps – keys to learning in the 21st century.

Learning to Gamble – Not!

Friday was Casino Day at Acton, as Eagles spent the afternoon putting their new found probability skills to the test at Blackjack, Craps, Roulette and other games of luck (and some skill.)

Each Eagle traded in Eagles Bucks for chips, and kept careful track of the number of plays, amount wagered and won and lost at each game.  The goal was to decide which game offered the best odds, and why.


The overall lesson – games of chance are not a good bet.  Eventually, the law of large numbers means you will lose!

from Luddites to Las Vegas

Are you more likely to be disappointed by your laptop or by your best friend?  Does it feel worse to be disappointed, or to disappoint someone else?  If you don’t keep yor commitments to the community, who are you letting down- your running partner or yourself?  Tough questions met with candor and courage by our brave Eagles.

So, back to that laptop… or not. The middle school experimented with 30 minutes of Luddite time, focusing on (analog) reading and writing, before plugging in for their SMART goals,daily check-in and their online work.  Collaboration reigned, writers brainstorming monster story plots and presenting drafts for informal peer critique, and math geniuses unleashing their exponential  powers of encouragement.

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Sometimes it’s Yurt time, and the MS is always grateful when that time rolls around. Ms. Laura launched with the news that scientists have discovered a powerful correlation between happiness and gratitude.  After a quick survey of Thanksgiving fun facts, including info about the persuasive letter written to President Lincoln that helped make Thanksgiving a national holiday, students eagerly shared their family Thanksgiving traditions and had the opportunity to write their own letters of gratitude.  Those that chose to tackle History Challenge #2  took us back to ancient Rome for some detailed analysis of similarities and differences between their culture and our own, and earned a treasure from the Yurt Treasure Box for their efforts and courage.

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Ms. Anna launched today’s probability quest with a video addressing the Monty Hall problem.  Initially as confused as the general populace, the Eagles has a collective Aha! / Eureka! moment as they absorbed the implications of the probability swap.  Then they got to play games to further their insights, poor things.  At the end of the day, Mr. Jeff asked:  If you take a chance and lose, is it gambling or investing?  What about if you take a chance and win?  What if you break even?

Eagles will have a chance to test their hypotheses tomorrow afternoon, when the classroom is transformed into a casino, complete with free sparkling cider for all players.  Do you have to be in it to win it?  Who knows when to hold ’em and when to fold ’em, and can they back up their instincts with evidence?

And most importantly- who will hoarde/hold out out to cash their accrued chips in for an Eagle buck, and who will choose to spend them on donuts?  All bets are off, from this blog’s point of view.

Curiosity and hospitality

How do you judge the health of a learning culture?  Two good measures might be curiosity and hospitality.

Our MS Eagles showed the first when recently sending a letter to the Elementary Eagles, asking various questions about why the ES learning culture works so well.  The ES Eagles today graciously responded with a long and thoughtful letter, complete with attachments.

Hospitality was showcased today when the Eagles greeted Mia, a recent applicant who was shadowing before joining us this summer.  Without any request from Guides, the MS’ers created a sign to welcome Mia, who as you see below, was well liked by all.

We are trying out a new trick in room design, cardboard “walls” that can be rearranged in moments to create semi-private focus space for one or two Eagles in core skills, and also provide more personal portfolio space.  Just one of many experiments as we continue to design the interior of the new campus.

Finally, today we introduced normal and lognormal-power curves, and how “discovered” probabilities from each could be used in two challenges involving oil exploration and “guessing the height of the next person who comes into the room.”   As you see below, lots of energy in the room.

Which challenge was investing and which was gambling? (The answer was deceptively complicated.)   Which of the five heroes: Gauss; Galton; Pareto; Bezos and Hastings, made the most fundamentally important discoveries?  Which ones used power curves and the internet to build large businesses?  Which one will have the biggest impact on the world?  Which one owns a spaceport?

All questions we will continue to explore and debate the rest of the week.

Quick MacGyver, the Secret Code

Terrorists are threatening to attack the City of Austin.  You have to decide whether or not to evacuate the city.  Luckily, you have intercepted a coded message.  If you only you can decipher the code, you have a chance to save the day.

You decipher the code by guessing at the frequency of various letters, and where they occur.  This leads you to a clue, and one chance to draw from a collection of beads – the frequency of blue beads equals the probability of an attack.

Then you realize, the more groups who crack the code, the more draws of the beads, the better probability distribution you can create, the better the odds that you make the correct decision.  But the only way you can help is by asking A/B questions – no direct hints.

Welcome to another day at Acton Academy, preparing the Eagles with the tools to answer:  Does the Past Determine the Future?

PS.  Our Eagles determined that the odds were against an attack – and they were right (this time.)

Self-directed, self-aware

Students entered the classroom to find a new desk arrangement, inspired by their own ideas about reducing distraction and enhancing productivity.  This tool served them well as they applied themselves to core skills with quiet intensity (well, not so quiet after about an hour when the Rosetta Stone headphones went on… but they quickly worked out a plan that allowed the few who weren’t doing foreign language learning to still have the quiet they wanted for their own goal-striving).

PE offered a well-timed physical break.  After the tough (but getting a little easier as we get a lot stronger) Acton Insanity work-out, volleyball was a chance to merge focus and sweat into a happy competition.

History came alive in the yurt post-lunch, when a special guest archeologist (and Acton mom!) inspired the Eagles with tales from her own Hero’s Journey, digging up the past to try to solve the ongoing mystery of pre-literate human culture.

During Project Time students were challenged by the probability quest projects as well as the basic human problem of sharing space and addressing your own needs without compromising those of your community.  “I’m really disappointed in the way I acted,” one student volunteered during a quick critique session on classroom behavior during the Quests.  (Her offense? Getting a little too enthusiastic about probability assessment!)

“This will help me later in life, when I’m trying to decide whether to take a risk,” another offered unprompted, as the lessons learned debriefing moved from behavior critique to real world application of concepts.

Last but far from least, this wonderful group of young adults modeled curiosity, self-management, and terrific discussion and critique skills for a young visitor who skipped kindergarten to learn more about what happens in a real middle school (and find out what the heck his mom does all day)- and were the most gracious hosts imaginable.  Go Eagles!!Image

Critiquing critiques

Today, along with Core Skills and our Gaming Quest, we worked on critiquing skills.

Abigail began the day with our Halloween clad Eagles by asking:  “Is it more important when pursuing excellence to practice hard or have a world class example?” and demonstrated how feedback improved a butterfly drawn by a six year old child.

We then each critiqued writing from the Eagle’s journals, so students could practice the art of writing as “re-writing.”

Ms Anna continued the day with a workshop on critiquing itself, using fresh baked zucchini bread as a tool to practice the four rules for critiques: (Be kind; Be specific; Be helpful; and Critique the work and not the person;) as well as a procedure for giving powerful feedback:  (1) Presentation of work (audience is silent; presenter asks a focusing question); (2) Audience feedback (warm; cold; warm) and (3) Presenter reflection (comments on how and why the feedback was helpful.)

Eagles ended with a story boarding exercise, sequencing and editing photos to hone their storytelling and story boarding skills for the film project.

In between, Mr Temp held court as Curious George’s Man-in-the Yellow-Hat, discussing this week’s MyHJ “look-in-the-mirror” experience on loyalty (look closely, and you’ll see George in the background.)

probability and the choices we make

This afternoon, Ms. Anna launched a new series of probability-based Quests for the MS’ers.  After discussing the concepts (and even the morality) of games of skill vs. games of chance, students relished the opportunity to expand their own informed opinions based on their Quest discoveries.

Meanwhile, back on the Commons… The Elementary School, with its rigorous yet self-generated standards of decorum (specifically in the areas of focus, sportsmanship, and cleanliness), has threatened legal action against the Middle School for a perceived defamation of brand image.  The MS will meet tomorrow morning in a Town Hall format to discuss these accusations and formulate potential responses.

As they weigh the potential outcomes of various possible actions and reactions, they will likely indulge in the quintessentially human hobby of also considering probable counter-moves by their fellow travelers/adversaries.

Stay tuned!

Friday at AA MS

Friday started with videos and a discussion about the power of compounding – both in terms of the compounding of interest on money and the power of good deeds to spread throughout a population.

The morning included an intense focus on Core Skills and MyHJ, as Eagles worked hard to catch up on SMART goals before Monday’s deadlines.  Ellie also won a close contest for the best “end of week written reflections,” barely edging our Kenzie in voting for the weekly honor and then besting Jack’s entry last week.

Eagles reading and critiquing weekly reflections.

After lunch, there was a mad dash to the finish for the 3 D Game lab challenges on “the past determining the future.” Next week we begin a new quest on probabilities and statistics.

Friday winds down with an hour of Game Time.

Tragedy of the Commons and de Tocqueville

Why can a few distracted students infect an entire learning community?  Why is it so hard to keep the classroom clean?

Today we opened with a video on the Tragedy of the Commons and a discussion about why public spaces so often are abused.  This was followed by video on Alexis de Tocqueville’s Democracy in America, followed by a discussion of how a civil society helps intermediate between individuals and government, civilizing the first and restraining the latter.

These discussions, and observations by our MS Eagle “industrial spies” of the alien culture in the AA Elementary School, led our Eagles to propose changes in the classroom architecture and governance.  Now we have “quiet zone” three sided cubicles (see http://rubble.heppell.net/places/ ) in one area and two other dedicated classroom areas, each with its own Mayor in charge of maintaining “focus.”

All of this led a a burst of productivity: in Core Skills; in 3D Game Lab and in the Film Project.

Intense focus in Core Skills.

Working on story boarding the Film Project (thanks to Matt Hovis for yesterday’s expert advice!)

Working hard to unlock the final “Does the past determine the future?” challenge in the 3D Game Lab quest.

Integration and Accountability

Many people ask how we integrate the disparate parts of a day into a single narrative.

Here’s an example:

We launched our morning huddle with a video clip of Susan Boyle, the surprising singer who bravely overwhelmed skeptics with her powerful voice on the 2009 version of Britain’s.  The point?  That following your dream requires perseverance and courage in the face of overwhelming odds.

Each Eagle then contributed an “imagine this” scenario, playing the part of the hero in his or her special moment (like winning the Super Bowl or debuting on Broadway.)

Next we focused on SMART goals for the morning in Core Skills; listened to Ms. Samantha’s “trial and error” hero story; finished self portraits in Art and continued with the Game Lab 3D work on probabilities and decision trees.

Ms. Samantha’s Hero Story.

At the final huddle, all this was wrapped into a discussion about using probabilities and decision trees, the need to adjust (but not abandon) our dreams as life happens – for example, a severe knee injury might require you to become an NFL team owner instead of an NFL quarterback  — and how our work with SMART goals in Core Skills not only imbed perseverance as a habit, but provides basic skills to fall back on when life throws us a curve.

All of this served  as a reminder that our Eagles need to be weighing what type of Apprenticeship they want to test in the spring.

Above, the decision tree used at day;s end that links an Eagles gifts, joy and opportunities to his or her dreams for tomorrow, providing a visual map of how life can force us to adapt.

Finally, we are adding even more accountability and consequences to the mix, so be prepared to hear some squawks.

Above – a more obvious signalling device to help students understand which “discussion mode is in effect: “red” is full focus; “yellow” collaboration; “green” free time.

The first five weeks we focused on building the community – making it a gathering no one ever wants to miss.  Then we added SMART and Excellence goals to encourage the habit of hard work.  Soon the few students who are still struggling with committing completely to day to day work will find themselves increasingly removed — literally hell for middle schoolers – until they find the focus needed to excel.

Because at Acton Academy, we are very serious about the learning covenants that our Eagles and Guides signed.

Eagles spent much of today in collaboration mode.  They held group discussions on decision making and process vs.result, ran quick meetings among film crews, had an usually competitive PE, and worked with running partners on 3D GameLab Quest projects.

On top of the nuts and bolts learning they foment, these team activities provide inspiration and joy- but character and life skills are in the forefront as students learn for themselves how to manage the occasional frustrations and disagreements of group work.  Balancing their individual needs and desires with those of their team and community proves an exciting challenge, and balances the individual and intensely focused work the students do as they go ever deeper into math, reflection writing, and other core skills.

The day ended with a beautiful surprise note from Ms. Laura, presenting her Gift of the Yurt.  Starting next week, the Eagles will meet for world history stories and discussions in a real yurt (which will move with us to our new campus next September), another way for these young men and women to come together as a meaningful, synergistic community.

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Breaking ground

Today was a big day for Acton Academy as we broke ground for the new campus, which will open this summer just east of the University of Texas on the corner of Alexander and Manor.

While the facilities will be “state-of-the-art,” the most important part of Acton Academy will remain the courage of our Eagles and their families.  Far too many schools lose this perspective when it comes time to move into new buildings; ours won’t be one of them!

After the celebration, it was back to Core Skills and the re-introduction of SMART goals to focus the attention of our Eagles.  And Ms Anna introduced the 3D Game Lab project, which will focus on probability, statistics and prediction for the next nine weeks, as Eagles learn the 21st century skill of game creation and we continue to explore the “Will the past determine the future?” overarching question for the year.